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DoctorStrongbad

272 Art Reviews w/ Response

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8 reviews are hidden due to your filters.

This is a really cool 3-d effect. I could see this character being in an animated movie. Great Job!

mccabe86 responds:

Thanks :) these are actually 3D models rather than drawings, I'm a 3D artist :)

Sad drawing. Good eye however the Iris itself show don't be tearing. I'm guess this was a mistake.

ShadyDingo responds:

It was a design choice though the iris itself doesn't bleed.

Very colorful and clowney. I would change the background and make it a bit darker, it's hard to read his name.

gummyart responds:

Thank you for your feedback :)

Odd angle to draw but Good job. I really like the shoes, very realistic.

YakovlevArt responds:

I like this angle because it's dynamic. it's also a "behind the scenes" angle that doesn't just go for the side of him that's iconic (his face).
Thanks for the review.

Good work. Though it would be nice if you just did one face. It's a little confusing to have three faces some in mid air that aren't even related. I know it's a face study but still. I would rather one face per screen/paper.

SimonT responds:

Thanks!
Yeah I understand, I decided to do it like that because if I would do one face per screen I would probably have to do more details and it would take me much more time. So that is the reason why I decided to gathered them together. But yeah I agree with you, if I'll do some more complex study I will definitely put it seperately!:)

Nice character. There are a few things that needs to be fixed. The hand looks a bit odd, it looks more like a claw than a hand. The thumb is too far from the rest of the fingers and one leg has a strange point that needs to be smoothed out and both legs look too big compared to the rest of her body. Other than that good job.

BitterBrushAnimation responds:

originally she was holding something in the sketch but i guess i forget to paint that... wasn't really important though, i was just wanting to see if here color scheme was working.. actually both legs have that point so will her chin arms and several other parts of her. i still need to work it out a bit but when i create her model i am gonna try to go for a model that looks like a game model (with those points and creases you see in some lower graphics games.) but is just as detailed and subdivided as a typical model. it is a stylistic choice that i need to iron out some more... probably in 3d space. in short iam a better 3d artist then a painter so i wasn't able to get everything exactly right but its a good starting point. i do appreciate all your helpful feedback! :)

Do you have a job in the art world? If not, you need to get one ASAP.

Pelboy responds:

Hey again! Haha thanks a lot ^^ For the past year I've been working at Sony London, but I'm a freelancer so just work project to project (wherever they are!).

Cute girl. Again, just wish you would have finished it.

Pelboy responds:

Hey hey! Thanks so much for the thoughtful comments you left, they were a nice surprise this morning :) With these sketch study things, they're usually when I have to learn something quickly for work. When it gets to a point where I'm confident, I stop so that I can start with something else. I spend my day doing concept art (Which unfortunately I can't take out of work grr!) so in the evenings my time is spent on practicing so I can perform better on projects. In my free time I only have a couple of hours a day to get stuff done, so I haven't managed that many large personal pieces this year because it's difficult to have the workflow broken up so much. Thanks again for commenting, I'll try bust out something bigger sometime soon :)

Nice job, it would be nice if your water had a little more blue. It's hard to make it out against all that gray and white.

Acrylla responds:

It is actually ice, I didn't want it to stand out too much... I tried making it pop more but that took away from the image as a whole.

Nice fire. I like your details on your guy. Clever to use the dark shading only for your details. Im not sure where he is supposed to be, it kind of looks like a graveyard to me, though i'm not sure if that is what you were going for.

rasikaCart responds:

Looking back, I should've made the structures bigger so that they look like buildings. But thanks for your nice comments :)

I love most video game parody movies and I'm trying to earn my way to the top. :)

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