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DoctorStrongbad

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Graphics are all pixels all day. Controls took me two tries to master them. Gameplay can be a little confusing. I was trying to figure out exactly what to do in this game. I think it has something to do with combos, but I am not totally sure. I managed to jump off the right side of the screen on level two. If you fix up the glitches and make the combo system easier to do and understand, this game will be better.

What happens when a silent Turnip boy makes a mistake? He commits Tax Evasion and then goes on a quest to try and solve his problems. Pixel graphics are bright and vibrant. Lots of attention to detail all over as well. Gameplay was fun as I was fetching items and tearing up all the papers I could find. The only problem is this is just a demo, so you lose points some points.
Happy Pixel Day 2022.

I can see the influence from Sonic the Hedgehog the classic Sega game. Especially, with all the yellow rings. Controls are okay, and I did not experience any slowdowns. This being an early prototype, you lose points. Once the final completed game is submitted it should be improved.

You are an Archer, and you have to fight your way out of the Missty Grove. The controls are okay, but why do you have to charge up your bow for everything single shot? I could see for certain tougher enemies, but the basic enemies in the first room of the game should not require you to have to charge up your bow. It just seems like a way to make the game harder.

This is another version of the famous " Collect Three " puzzle games. Playing as an UFO is an okay idea, but the UFO should have some outer space powers. If you included some power ups to destroy certain blocks, or at least change a block's color. That would be an improvement.

bluswimmer responds:

Thanks for the feedback!

This has been influenced by the old school Arcade game Frogger, which was ported to Atari and not the NES. The graphics were changed a little bit, but its Frogger. Gameplay is exactly the same as Frogger. This is just a demo so; it could be better once you submit the completed product.

AtreyuGilbert responds:

Well, it is in fact the Arcade Mode. The final product will have a Story/Adventure mode that adds in more features as well as more levels. Still kinda deciding whether or not the game will feature the original Arcade graphics throughout but I'll be thinking about it. Thanks for the gold!

This is the first time I have played a game as a Wizard Vampire Kobold. Graphics are crisp and have high level of attention to detail. Gameplay is fun, and without any slowdown. Happy Pixel Day 2022.

When I started this game, I was not sure what to expect. I found out that the controls are tight and responsive. When you get far enough you can shape change, which is Amazing. More games should allow you that option. I made it all the way to the ending. You should add more levels and shapes to explore.

This is a dark caveman game. It is so dark that you barely see beyond your torchlight. Gameplay is mostly just look around and try to figure out which way to go. Having a map and compass could be really helpful, since it is so easy to get lost.

This is a hard platformer game all about trying to become the next grim reaper. Controls are tight and responsive. Collecting the coins should be used to gain upgrades or power ups. You do get a great feeling after you make it past the next stage.

I love most video game parody movies and I'm trying to earn my way to the top. :)

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