The graphics are bright and vivid with lots of attention to detail. Using Unity well a smart idea as well. I really enjoyed the arcade vibes and roguelike feel. After reaching level 70 there was a higher level of lag.
The graphics are bright and vivid with lots of attention to detail. Using Unity well a smart idea as well. I really enjoyed the arcade vibes and roguelike feel. After reaching level 70 there was a higher level of lag.
I have not seen a well done Steampunk game in a long time. The graphics are full of retro goodness. I did notice some slowdowns during gameplay. That should be fixed up and corrected. Great for a game made in under 72 hours for a Ludum Dare.
You can tell that this game was influenced by all the metroidvania games of the past. Graphics are looking good, and I enjoyed the gameplay. If you added a way to remap the controls that would be helpful.
You did a decent job making this look like a NES game. Being able to edit your controls is always the right move. You did a great job with the looping theme. Some of the characters seem to be stronger than others. You could always have included more power ups.
Whenever it's a game about a devil trying to escape hell, you know there had better be some spot-on graphics. Controls are tight and responsive. Gameplay was lots of fun to play. Very easy to play and lots of fun.
The graphics were all pixel art and had a nice level of detail. This is a short and sweet little run and gun game. Challenge level was decent, and I defeated the entire game.
The medal works, and I earned it.
The first thing I noticed was that the graphics were inspired by Atari games. I have not played an Atari game since I was six, so that was a blast from the past. No issues with the controls, especially glad that you added the double jump. The elemental forces concept makes the game much more interesting. Top notch work.
Thanks! the game was created for a game jam, the challenge was to create a game in 13kilobytes, that's the reason I decided to go with Atari like graphics to make them simple. the theme for that jam was elements.
I appreciate your comment!
I'm going to upload another game I made with similar graphics. hope you like it.
The pixel art graphics make it easy to tell everything apart. This gameplay is okay, but it gets boring after a while. Challenge level was easy, I made it all the way until the end. This is just a demo, so you lose points. Most people on NewGrounds and not going to go to a different website to play the full game.
The graphics are decent enough when they are working. However, they did glitch at times, and that was really distracting. Controls were wanky, if you included a way to remap the key, that would be helpful.
Thanks for the feedback! This game is long abandoned, but if I ever had the chance to revisit this project I would love to at least optimize the graphical presentation (there's a LOT of wasteful memory/effects usage in this game that I'm pretty sure is primarily responsible for the bugs/glitches/slowdown you may have seen) and add in more control options like remapping.
Honestly though I think this game is still flawed at its foundation with its weird choice of play style, and I'd rather pay forward the lessons learned with future projects instead. Still, the thought is appreciated and I thank you for your time! :)
I love most video game parody movies and I'm trying to earn my way to the top. :)
Age 30, Male
Florida
Joined on 10/20/04