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DoctorStrongbad

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This is another version of the famous " Collect Three " puzzle games. Playing as an UFO is an okay idea, but the UFO should have some outer space powers. If you included some power ups to destroy certain blocks, or at least change a block's color. That would be an improvement.

bluswimmer responds:

Thanks for the feedback!

This has been influenced by the old school Arcade game Frogger, which was ported to Atari and not the NES. The graphics were changed a little bit, but its Frogger. Gameplay is exactly the same as Frogger. This is just a demo so; it could be better once you submit the completed product.

AtreyuGilbert responds:

Well, it is in fact the Arcade Mode. The final product will have a Story/Adventure mode that adds in more features as well as more levels. Still kinda deciding whether or not the game will feature the original Arcade graphics throughout but I'll be thinking about it. Thanks for the gold!

This is the first time I have played a game as a Wizard Vampire Kobold. Graphics are crisp and have high level of attention to detail. Gameplay is fun, and without any slowdown. Happy Pixel Day 2022.

When I started this game, I was not sure what to expect. I found out that the controls are tight and responsive. When you get far enough you can shape change, which is Amazing. More games should allow you that option. I made it all the way to the ending. You should add more levels and shapes to explore.

This is a dark caveman game. It is so dark that you barely see beyond your torchlight. Gameplay is mostly just look around and try to figure out which way to go. Having a map and compass could be really helpful, since it is so easy to get lost.

This is a hard platformer game all about trying to become the next grim reaper. Controls are tight and responsive. Collecting the coins should be used to gain upgrades or power ups. You do get a great feeling after you make it past the next stage.

The retro graphics are fine, but that is not the main factor of this game. It is all about trying to survive this dungeon. The idea of only having one chance is okay, but in practice its frustrating. Who wants to have to wait 23 hours to play again?

Graphics are pixel art which is the standard. Controls feel stiff, and not that responsive. Once you make it past the traps, then you have to worry about your beauty. Your beauty continues to get worse and worse, and you have less time to work on it per level. That is why this game feel so challenging.

The pixel art graphics have attention to detail on the characters and background. Controls are okay, but space bar was not useful to throw bones. Why are your throwing bones so limited? Why not just make them unlimited? Since the hero is a Jack o Lantern, you should be able to shoot fire. There is a high level of challenge as well.

Pixel art graphics have a nice attention to detail. The controls are not smooth at all. The Gameplay is slow and so is the hero. It is hard to determine which one is hurting the gameplay the most.

I love most video game parody movies and I'm trying to earn my way to the top. :)

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