This is a fun avoid game. Great work on the music and graphics. It has an easy learning curve and only took about five tries to get all of the upgrades and medals. Keep up the good work. Will there be a sequel?
This is a fun avoid game. Great work on the music and graphics. It has an easy learning curve and only took about five tries to get all of the upgrades and medals. Keep up the good work. Will there be a sequel?
If this get good response and high rating i'll make the sequel, and put more skills and will be harder :)
This is a fun game. Will there be a sequel?
Maybe, if I can improve it...
This was not really a game but was informative. I learned a little bit about the SoupSquad. Will they make a sequel, I am not sure? Keep up the good work.
The medals work, and I earned them all.
Thanks
Okay Game
This is a nice average game. Nothing really stands out about it.
Best part was that I did enjoy the old school Nintendo music.
Worst part is that the medals do not work. If you fix your medals, you will get a higher school.
Will there be a The Floorsland 5 ?
1) Thank you!
2) I'm glad.
3) The medals work now!
4) Yes, but The Floorsland Zero is next.
Happy ClockDay 2011
ClockDay is always fun, but easy medals make it better.
BTW, there is a problem with medal B33. Please fix that and your score will be higher.
Looking forward to your 2012 flash.
Thanks! Don't worry! I'm gonna fix that medal! just be patient :) thanks though
Why do people think hard equals good?
I enjoy playing game on NewGrounds , but I am starting to notice a trend. There seems to be a competition involving who can create the hardest game.
The difficulty can involve too many levels, play control, or just a boring game that the playing is forced to endure. I feel that Pilo is an example.
I highly recommend that you turn down the challenge in this game. Perhaps once beaten, there can be an option to increase the difficulty?
Pilo really needs a pause button. Eveybody needs a break now and then.
Pilo could use some different music. the same song gets boring after a while.
This game seems to be more of a burden, then enjoyment.
Pilo has the physics problems. I think that some people could possibly enjoy the game more if the smiley wasn't always falling. The smiley seems to have a mind of its own.
I hope my review has been helpful and I look forward to your next game.
Thanks for the feeback :)
i will take what you said in consideraion in my next game.
which will be in a long long time..because:
1 - i'm working on an hilarious animation :)
2- i have like no free time..school and such.
3- Skyrim.
thanks again :P
The Challenge makes it not fun
This game has nice graphics and sounds. Play control is okay but there is one major problem, the Difficulty. Dangerous Dungeons is very challenging for no reason. Why did you make this game so hard? Most players do not like hard games.
I want to like this game, but the challenge ruins the fun. I made it through the first nine levels, only to find the Boss. A giant bowling ball that chases you while you jump around and watch out for spikes. This boss requires split second accuracy and almost no margin for error.
Please lower the challenge is your next game. If you wish to make a hard mode, have it after you defeat the main guy. It could be a nice bonus for players that enjoy super stressful situations.
It seems that many of the reviews involve the Difficulty. I do not think that they can all be incorrect. I hope my constructive criticism helps you.
The whole purpose of the game is to offer challenging old school gameplay, there are just as many people who love the difficulty as there are haters. What people find fun is relative and I am sorry that this wasn't your cup of tea.
Heroes of Might and Magic Remake
This game is a remake of Heroes of Might and Magic. The graphics could of been better, but not a bad remake. Had fun playing this game. Will there will be a sequel?
If the game works fine, I will try to make a sequel with magic spells, new maps and I think more buildings in the map
This game is not fun
I understand that this is a 9/11 game, which in itself is a touchy topic, but why did you make it so challenging? Maybe you forgot that games are suppose to be fun? There are some people that enjoy impossible games and that is fine, but not everybody. This game feels like I already finished a game and now I am in Nightmare mode.
If you wish to make games this difficult, then you have some options. Offer a challenge system; easy, medium, or hard. Develop a normal game first, and then crank up the difficulty for an unlocked feature.
It seems most of the reviews mention this game challenge. Perhaps they are all correct? Please think about this before you make your next game. Thank you.
The medals work, and I earned them all.
Maybe you've never played a NES or SNES game but they are notorious for being ridiculously hard.
I like emulating that because I'm an asshole and I don't give a shit about your opinions.
Very Fun Game
This is a very fun game. Sounds and graphics were excellent. Learing curve was good and not too challenging. User submitted levels increased the replay factor. Gap Monsters is a flash masterpiece. Everybody should check it out.
And if a unique mechanic, moderately challenging puzzles, and user submitted levels doesn't work...
Satisfying screams of suffering.
Always gets people to play a game.
I love most video game parody movies and I'm trying to earn my way to the top. :)
Age 30, Male
Florida
Joined on 10/20/04